Design Team
- Erin Truesdell* – 3D Artist/Head of PR/Executive Director
- Sydney Oswald* – 3D Artist/Sound Designer/Creative Director
- Christina Lucas* – 3D and Environment Artist
- Jimmy Swanick – Programmer
* denotes EGS lab membership
Design Concept
Still on the Water is an immersive meditative experience developed for virtual reality. Players take on the first-person role of a lone kayaker, navigating a surreal and hallowed space. They are able to discover artifacts left behind by previous travelers and piece together their stories, guided by a curious cave spirit who poses interesting questions.
Still on the Water is a game about humanity: about our material trappings that reflect something much greater than themselves, about our individual shards of the human experience, and about the fascinating and emotional weight carried in the mundane.