Design Team
- Thomas Sharpe, Team Lead*
- Nabeel Ansari, Audio Director*
- Nina DeLucia, Environment Artist
- Vincent De Tommaso, Environment Artist*
* denotes EGS lab membership
Design Concept:
Sole is an abstract, emotion-driven adventure game where you play as the only source of light in a world shrouded in darkness. Wander through desolate environments, painting the land with light as you discover its mysterious past. Explore the remnants of great cities and uncover the history of an ancient civilization on your journey to restore life to an abandoned world. With lush 3D graphics, a beautiful orchestral soundtrack, and innovative controls, Sole offers an emotional mobile gaming experience unlike any other.