<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Archive &#8211; Entrepreneurial Game Studio</title>
	<atom:link href="https://egs.drexel.edu/tag/archive/feed/" rel="self" type="application/rss+xml" />
	<link>https://egs.drexel.edu</link>
	<description>Drexel student incubator program and research lab</description>
	<lastBuildDate>Wed, 02 Apr 2025 21:03:18 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=7.0</generator>

<image>
	<url>https://egs.drexel.edu/wp-content/uploads/2025/05/cropped-EGS-Logo-PNG-32x32.png</url>
	<title>Archive &#8211; Entrepreneurial Game Studio</title>
	<link>https://egs.drexel.edu</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>The Poisoned Roots</title>
		<link>https://egs.drexel.edu/the-poisoned-roots/</link>
		
		<dc:creator><![CDATA[Frank Lee]]></dc:creator>
		<pubDate>Wed, 12 Jun 2024 14:07:03 +0000</pubDate>
				<category><![CDATA[Incubator]]></category>
		<category><![CDATA[Archive]]></category>
		<guid isPermaLink="false">https://egs.drexel.edu/?p=1284</guid>

					<description><![CDATA[]]></description>
										<content:encoded><![CDATA[]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Runaway</title>
		<link>https://egs.drexel.edu/runaway/</link>
		
		<dc:creator><![CDATA[Frank Lee]]></dc:creator>
		<pubDate>Fri, 17 May 2024 17:44:23 +0000</pubDate>
				<category><![CDATA[Incubator]]></category>
		<category><![CDATA[Archive]]></category>
		<guid isPermaLink="false">https://egs.drexel.edu/?p=242</guid>

					<description><![CDATA[Design Team * denotes EGS lab membership Design Concept Runaway&#160;is a punk rock-inspired, parkour platformer. Take to the streets of a collapsed metropolis as you battle warring gangs for control of the city. Leap, dive, roll, and climb through the ruins to tag your mark on your once-beautiful home.]]></description>
										<content:encoded><![CDATA[
<h2 class="wp-block-heading">Design Team</h2>



<ul class="wp-block-list">
<li>J<strong>ake Carfagno*</strong>&nbsp;– Programmer, Designer, Writer</li>



<li><strong>Mary Claire McCullough*</strong>&nbsp;– Composer</li>
</ul>



<p class="wp-block-paragraph">* denotes EGS lab membership</p>



<h2 class="wp-block-heading">Design Concept</h2>



<p class="wp-block-paragraph"><em>Runaway</em>&nbsp;is a punk rock-inspired, parkour platformer. Take to the streets of a collapsed metropolis as you battle warring gangs for control of the city. Leap, dive, roll, and climb through the ruins to tag your mark on your once-beautiful home.</p>



<div class="wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex">
<div class="wp-block-button"><a class="wp-block-button__link wp-element-button" href="https://burningskygames.com/runaway/">Official site</a></div>



<div class="wp-block-button"><a class="wp-block-button__link wp-element-button" href="https://twitter.com/BurningSkyDev">Twitter</a></div>
</div>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Heartline</title>
		<link>https://egs.drexel.edu/heartline/</link>
		
		<dc:creator><![CDATA[Frank Lee]]></dc:creator>
		<pubDate>Fri, 17 May 2024 17:44:23 +0000</pubDate>
				<category><![CDATA[Incubator]]></category>
		<category><![CDATA[Archive]]></category>
		<guid isPermaLink="false">https://egs.drexel.edu/?p=230</guid>

					<description><![CDATA[Design Team * denotes EGS lab membership Design Concept Heartline is a game in development for mobile devices that is a hybrid of an infinite 2D sidescroller and a choose your own adventure story. From 2D sidescrollers we’ve taken procedurally generated terrain and a constant forward motion, and from choose your own adventure stories, we’ve&#8230;&#160;<a href="https://egs.drexel.edu/heartline/" rel="bookmark">Read More &#187;<span class="screen-reader-text">Heartline</span></a>]]></description>
										<content:encoded><![CDATA[
<h2 class="wp-block-heading">Design Team</h2>



<ul class="wp-block-list">
<li>Gabrielle Getz, Team Lead*</li>



<li>Laura Mo, Developer</li>



<li><a href="https://web.archive.org/web/20201204140910/http://driftwoodwolf.com/" target="_blank" rel="noreferrer noopener">Amy Su</a>, Character Artist*</li>



<li>Keano Jan Osmillo*, Environment Artist</li>
</ul>



<p class="wp-block-paragraph">* denotes EGS lab membership</p>



<h2 class="wp-block-heading">Design Concept</h2>



<p class="wp-block-paragraph">Heartline is a game in development for mobile devices that is a hybrid of an infinite 2D sidescroller and a choose your own adventure story. From 2D sidescrollers we’ve taken procedurally generated terrain and a constant forward motion, and from choose your own adventure stories, we’ve decided to give players the chance to shape the outcome of the story.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Chubby Guppy</title>
		<link>https://egs.drexel.edu/chubby-guppy/</link>
		
		<dc:creator><![CDATA[Frank Lee]]></dc:creator>
		<pubDate>Fri, 17 May 2024 17:44:08 +0000</pubDate>
				<category><![CDATA[Incubator]]></category>
		<category><![CDATA[Archive]]></category>
		<guid isPermaLink="false">https://egs.drexel.edu/?p=223</guid>

					<description><![CDATA[Design Team * denotes EGS lab membership Design Concept Chubby Guppy is a maze/puzzle game where you help navigate a brave little fish through a dangerous maze by dropping food for him to follow. Be careful to avoid the traps and to use as little food as possible or the poor fish might get too&#8230;&#160;<a href="https://egs.drexel.edu/chubby-guppy/" rel="bookmark">Read More &#187;<span class="screen-reader-text">Chubby Guppy</span></a>]]></description>
										<content:encoded><![CDATA[
<h2 class="wp-block-heading">Design Team</h2>



<ul class="wp-block-list">
<li><a href="https://angelabuchanan.carbonmade.com/" target="_blank" rel="noreferrer noopener">Angela Buchanan</a>*, Artist</li>



<li><a href="https://jns1010.artstation.com/" target="_blank" rel="noreferrer noopener">Joe Santos</a>*, Audio / Marketing</li>



<li>Noah Nam*, Developer</li>



<li>Vincent De Tommaso*, Design</li>



<li>Matt Bodner*, Programmer</li>
</ul>



<p class="wp-block-paragraph">* denotes EGS lab membership</p>



<h2 class="wp-block-heading">Design Concept</h2>



<p class="wp-block-paragraph">Chubby Guppy is a maze/puzzle game where you help navigate a brave little fish through a dangerous maze by dropping food for him to follow. Be careful to avoid the traps and to use as little food as possible or the poor fish might get too fat to fit through the exit!</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>City in Peril</title>
		<link>https://egs.drexel.edu/city-in-peril/</link>
		
		<dc:creator><![CDATA[Frank Lee]]></dc:creator>
		<pubDate>Fri, 17 May 2024 17:44:08 +0000</pubDate>
				<category><![CDATA[Incubator]]></category>
		<category><![CDATA[Archive]]></category>
		<guid isPermaLink="false">https://egs.drexel.edu/?p=226</guid>

					<description><![CDATA[Design Team * denotes EGS lab membership Design Concept City in Peril is a hectic action-puzzler that puts you in charge of saving a cartoon city from being attacked by a giant monster. Pluck terrified citizens from buildings and stack them to earn points, repairs, and power-ups! Do so with skill and zest unless you&#8230;&#160;<a href="https://egs.drexel.edu/city-in-peril/" rel="bookmark">Read More &#187;<span class="screen-reader-text">City in Peril</span></a>]]></description>
										<content:encoded><![CDATA[
<h2 class="wp-block-heading">Design Team</h2>



<ul class="wp-block-list">
<li><a href="https://web.archive.org/web/20201204150316/http://theautomaticgentlemen.com/about/">John-Paul Yunque</a>*, Designer</li>



<li><a href="https://web.archive.org/web/20201204150316/http://stevenrye.com/">Steven Ng</a>*, Artist</li>



<li><a href="https://web.archive.org/web/20201204150316/http://www.tachdesigns.com/tach/pages/">Patrick Bastian</a>*, Artist</li>



<li>Dan Schoepflin*, Developer</li>



<li>Raymond Hess, Animator</li>



<li>Jackson Mumford, Sound Design</li>
</ul>



<p class="wp-block-paragraph">* denotes EGS lab membership</p>



<h2 class="wp-block-heading">Design Concept</h2>



<p class="wp-block-paragraph">City in Peril is a hectic action-puzzler that puts you in charge of saving a cartoon city from being attacked by a giant monster. Pluck terrified citizens from buildings and stack them to earn points, repairs, and power-ups! Do so with skill and zest unless you want <em>your</em> major metropolitan area to become the next… City in Peril!</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Friendship Collection</title>
		<link>https://egs.drexel.edu/friendship-collection/</link>
		
		<dc:creator><![CDATA[Frank Lee]]></dc:creator>
		<pubDate>Fri, 17 May 2024 17:44:08 +0000</pubDate>
				<category><![CDATA[Incubator]]></category>
		<category><![CDATA[Archive]]></category>
		<guid isPermaLink="false">https://egs.drexel.edu/?p=232</guid>

					<description><![CDATA[Design Team * denotes EGS lab membership Design Concept Friendship Collection is a multi genre game ( side-scrolling shooter, platformer, rhythm, RPG) where you play as a spaceship who treks through a collection of games, hunting down an evil computer virus trying to escape through the internet. Battle across games, from a galactic armada in&#8230;&#160;<a href="https://egs.drexel.edu/friendship-collection/" rel="bookmark">Read More &#187;<span class="screen-reader-text">Friendship Collection</span></a>]]></description>
										<content:encoded><![CDATA[
<h2 class="wp-block-heading">Design Team</h2>



<ul class="wp-block-list">
<li>Alex Varsik*, Team Lead</li>



<li>Kevin Brady*, Writer/ Artist</li>



<li>Jon Cioletti*, Level Design/ Artist</li>



<li>Andrés Figueroa*, Lead Artist</li>



<li>Vincent Mills*, Programer</li>
</ul>



<p class="wp-block-paragraph">* denotes EGS lab membership</p>



<h2 class="wp-block-heading">Design Concept</h2>



<p class="wp-block-paragraph">Friendship Collection is a multi genre game ( side-scrolling shooter, platformer, rhythm, RPG) where you play as a spaceship who treks through a collection of games, hunting down an evil computer virus trying to escape through the internet. Battle across games, from a galactic armada in space to the musical creatures in the ocean, but watch out for any glitches the computer virus throws your way.</p>



<div class="wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex">
<div class="wp-block-button"><a class="wp-block-button__link wp-element-button">Official Site</a></div>
</div>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Starbright</title>
		<link>https://egs.drexel.edu/starbright/</link>
		
		<dc:creator><![CDATA[Frank Lee]]></dc:creator>
		<pubDate>Fri, 17 May 2024 17:44:08 +0000</pubDate>
				<category><![CDATA[Incubator]]></category>
		<category><![CDATA[Archive]]></category>
		<guid isPermaLink="false">https://egs.drexel.edu/?p=234</guid>

					<description><![CDATA[Design Team * denotes EGS lab membership Design Concept The black holes devour, the stars disappear, and the galaxy fades. In the midst of this, a star wishes to escape. Use the gravity of other celestial objects to propel the star through an endless space, collecting smaller celestial bodies along the way to gain mass.&#8230;&#160;<a href="https://egs.drexel.edu/starbright/" rel="bookmark">Read More &#187;<span class="screen-reader-text">Starbright</span></a>]]></description>
										<content:encoded><![CDATA[
<h2 class="wp-block-heading">Design Team</h2>



<ul class="wp-block-list">
<li><strong>Gabrielle Getz</strong>, Team Lead*</li>



<li><strong>Laura Mo</strong>, Developer</li>



<li><a href="https://driftwoodwolf.com/" target="_blank" rel="noreferrer noopener"><strong>Amy Su</strong></a>, Lead Artist*</li>



<li><strong>Justin Niosi</strong>, Developer</li>
</ul>



<p class="wp-block-paragraph">* denotes EGS lab membership</p>



<h2 class="wp-block-heading">Design Concept</h2>



<p class="wp-block-paragraph">The black holes devour, the stars disappear, and the galaxy fades. In the midst of this, a star wishes to escape. Use the gravity of other celestial objects to propel the star through an endless space, collecting smaller celestial bodies along the way to gain mass. But hurry or you may trapped in the pull of the black holes.</p>



<p class="wp-block-paragraph">With vibrant 2D graphics, physics based controls, and an infinitely spanning, procedurally generated environment, Starbright is a relaxing yet challenging experience that can be played over and over again.</p>



<div class="wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex"></div>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Malevolence Inc.</title>
		<link>https://egs.drexel.edu/malevolence-inc/</link>
		
		<dc:creator><![CDATA[Frank Lee]]></dc:creator>
		<pubDate>Fri, 17 May 2024 17:44:08 +0000</pubDate>
				<category><![CDATA[Incubator]]></category>
		<category><![CDATA[Archive]]></category>
		<guid isPermaLink="false">https://egs.drexel.edu/?p=236</guid>

					<description><![CDATA[Design Team * denotes EGS lab membership Design Concept Malevolence Inc. is a competitive platforming game, in which players place traps throughout a randomly generated level in order to defeat their opponent. As players place traps and run through the levels, the levels will expand and get increasingly more difficult, until one of the players&#8230;&#160;<a href="https://egs.drexel.edu/malevolence-inc/" rel="bookmark">Read More &#187;<span class="screen-reader-text">Malevolence Inc.</span></a>]]></description>
										<content:encoded><![CDATA[
<h2 class="wp-block-heading">Design Team</h2>



<ul class="wp-block-list">
<li><strong><a href="https://web.archive.org/web/20201204140632/http://www.travistchandler.com/" target="_blank" rel="noreferrer noopener">Travis Chandler</a></strong> – Producer</li>



<li><strong>Tim Day*</strong> – Developer Lead, Design Lead</li>



<li><strong><a href="https://web.archive.org/web/20201204140632/http://www.rachelstine.com/">Rachel Stine</a> </strong>– Art Lead</li>



<li><strong><a href="https://web.archive.org/web/20201204140632/http://www.natwarshawsky.com/" target="_blank" rel="noreferrer noopener">Natasha Warshawsky</a> </strong>– Character Artist</li>



<li><strong>Brandon Harrison</strong> – Audio Lead, Developer</li>



<li><strong>Matt Silverman</strong> – 3D Artist</li>



<li><strong><a href="https://web.archive.org/web/20201204140632/http://tiantongxu.com/" target="_blank" rel="noreferrer noopener">Don Xu</a> </strong>– 3D Artist, Technical Art</li>



<li><strong>Nathan Gilbert</strong> – Web Developer</li>
</ul>



<p class="wp-block-paragraph">* denotes EGS lab membership</p>



<h2 class="wp-block-heading">Design Concept</h2>



<p class="wp-block-paragraph">Malevolence Inc. is a competitive platforming game, in which players place traps throughout a randomly generated level in order to defeat their opponent. As players place traps and run through the levels, the levels will expand and get increasingly more difficult, until one of the players loses all of their lives. From lethal lasers to giant fans, players must avoid falling prey to the many traps their opponents place, while also avoiding any traps they have placed themselves.</p>



<div class="wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex">
<div class="wp-block-button"><a class="wp-block-button__link wp-element-button">Official Site</a></div>



<div class="wp-block-button"><a class="wp-block-button__link wp-element-button">Download on the App Store</a></div>



<div class="wp-block-button"><a class="wp-block-button__link wp-element-button">Download on Google Play</a></div>
</div>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Galactikitties</title>
		<link>https://egs.drexel.edu/galactikitties/</link>
		
		<dc:creator><![CDATA[Frank Lee]]></dc:creator>
		<pubDate>Fri, 17 May 2024 17:44:08 +0000</pubDate>
				<category><![CDATA[Incubator]]></category>
		<category><![CDATA[Archive]]></category>
		<guid isPermaLink="false">https://egs.drexel.edu/?p=238</guid>

					<description><![CDATA[Design Team * denotes EGS lab membership Design Concept Lost in space with no one to save them thousands of cats drift without hope. Who will save the felines from the vastness of space? Control a magical ball of space yarn and save all the kittens! Each cat you collect makes asteroids, black holes, and&#8230;&#160;<a href="https://egs.drexel.edu/galactikitties/" rel="bookmark">Read More &#187;<span class="screen-reader-text">Galactikitties</span></a>]]></description>
										<content:encoded><![CDATA[
<h2 class="wp-block-heading">Design Team</h2>



<ul class="wp-block-list">
<li><strong><a href="https://web.archive.org/web/20201204134832/http://travistchandler.com/" target="_blank" rel="noreferrer noopener">Travis Chandler</a></strong>, Artist</li>



<li><strong><a href="https://web.archive.org/web/20201204134832/http://timjbday.com/" target="_blank" rel="noreferrer noopener">Tim Day</a>*</strong>, Developer</li>



<li><strong>Jasmine Marcial</strong>, Artist</li>
</ul>



<p class="wp-block-paragraph">* denotes EGS lab membership</p>



<h2 class="wp-block-heading">Design Concept</h2>



<p class="wp-block-paragraph">Lost in space with no one to save them thousands of cats drift without hope. Who will save the felines from the vastness of space?</p>



<p class="wp-block-paragraph">Control a magical ball of space yarn and save all the kittens! Each cat you collect makes asteroids, black holes, and magnets harder to avoid. Teleport the kittens to safety before they are lost forever to space.</p>



<p class="wp-block-paragraph">Can you amass the largest ball of kittens before the dangers of space take over?</p>



<p class="wp-block-paragraph">Featuring several game modes and a wide range of achievements,&nbsp;<em>Galactikitties</em>&nbsp;is the debut game from Sweet Roll Studio LLC.</p>



<p class="wp-block-paragraph">Completing achievements unlocks fun skins to dress your cats in. Ninja cats? YES PLEASE!</p>



<p class="wp-block-paragraph">Galactikitties features no ads or in app purchases. All modes and features are available from the beginning, complete achievements to unlock skins.</p>



<div class="wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex">
<div class="wp-block-button"><a class="wp-block-button__link wp-element-button">Official site</a></div>



<div class="wp-block-button"><a class="wp-block-button__link wp-element-button">Download on the App Store</a></div>



<div class="wp-block-button"><a class="wp-block-button__link wp-element-button">Download on Google Play</a></div>
</div>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Alchemia</title>
		<link>https://egs.drexel.edu/alchemia/</link>
		
		<dc:creator><![CDATA[Frank Lee]]></dc:creator>
		<pubDate>Fri, 17 May 2024 17:44:08 +0000</pubDate>
				<category><![CDATA[Incubator]]></category>
		<category><![CDATA[Archive]]></category>
		<guid isPermaLink="false">https://egs.drexel.edu/?p=240</guid>

					<description><![CDATA[Design Team * denotes EGS lab membership Design Concept Alchemia is an action puzzler with roots in Threes and Bejeweled. Combine blocks of a base material to get rarer materials, combine those to get gold, combine gold to win! Plan strategically for long streaks and combos, but play quickly before the blocks reach the ceiling.]]></description>
										<content:encoded><![CDATA[
<h2 class="wp-block-heading">Design Team</h2>



<ul class="wp-block-list">
<li><strong><a href="https://web.archive.org/web/20201204134653/http://tiantongxu.com/" target="_blank" rel="noreferrer noopener">Don Xu</a></strong>, Team Lead</li>



<li><strong><a href="https://web.archive.org/web/20201204134653/http://zachhowell.us/" target="_blank" rel="noreferrer noopener">Zach Howell</a></strong>, Lead Developer*</li>



<li><a href="https://web.archive.org/web/20201204134653/http://www.justinhpatterson.com/html" target="_blank" rel="noreferrer noopener"><strong>Justin Patternson</strong></a>, Marketing</li>



<li><strong>Cat Hamilton</strong>, Music</li>



<li><strong>Rich Hamilton</strong>, Sound Effects</li>
</ul>



<p class="wp-block-paragraph">* denotes EGS lab membership</p>



<h2 class="wp-block-heading">Design Concept</h2>



<p class="wp-block-paragraph">Alchemia is an action puzzler with roots in <em>Threes</em> and <em>Bejeweled</em>. Combine blocks of a base material to get rarer materials, combine those to get gold, combine gold to win! Plan strategically for long streaks and combos, but play quickly before the blocks reach the ceiling.</p>



<div class="wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex">
<div class="wp-block-button"><a class="wp-block-button__link wp-element-button">Official site</a></div>



<div class="wp-block-button"><a class="wp-block-button__link wp-element-button">Download on Google Play</a></div>
</div>
]]></content:encoded>
					
		
		
			</item>
	</channel>
</rss>
